Age | Commit message (Collapse) | Author |
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We need to be able to place encoded data into the sink device's bufs.
To facilitate that add a video_source operation that allows the source
to import buffers from the sink.
Add a .import_buffers() callback so that the libcamera-source can
access a sink's buffers.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Daniel Scally <dan.scally@ideasonboard.com>
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Add an enum to struct video_source that details the type of source
we're dealing with. This will be used to make decisions about buffer
allocation and handling in a more explicit way.
Use the video_source_type associated with a video_source to decide on
the appropriate allocation function and buffer handler at stream on time.
This is a more explicit method than relying on the presence of the
.alloc_buffers op and allows more flexibility.
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Daniel Scally <dan.scally@ideasonboard.com>
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We are preparing to allow video sources whose data is generated in
userspace. To this end, add a fill_buffer function to video_source.
Reviewed-by: Daniel Scally <dan.scally@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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We would like to be able to set the frame rate for video sources. This
patch adds a set_frame_rate op for video sources, along with a wrapper
to call video sources' set_frame_rate functions.
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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Split the project into a UVC gadget library and a test application. To
avoid rolling out a custom build system, switch to CMake.
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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