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+/*
+ * fbdev -- Frame buffer device test application
+ *
+ * Copyright (C) 2011 Laurent Pinchart <laurent.pinchart@ideasonboard.com>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ */
+
+#include <errno.h>
+#include <fcntl.h>
+#include <getopt.h>
+#include <stdbool.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <time.h>
+#include <unistd.h>
+
+#include <sys/ioctl.h>
+#include <sys/mman.h>
+#include <sys/time.h>
+
+#include <linux/fb.h>
+
+#define ARRAY_SIZE(a) (sizeof(a)/sizeof((a)[0]))
+
+struct device {
+ int fd;
+ void *mem;
+
+ struct fb_fix_screeninfo fix_info;
+ struct fb_var_screeninfo var_info;
+};
+
+enum fb_fill_mode {
+ FB_FILL_NONE = 0,
+ FB_FILL_DISPLAY = 1,
+ FB_FILL_VIRTUAL = 2,
+};
+
+/* -----------------------------------------------------------------------------
+ * FB information display
+ */
+
+struct fb_value_name {
+ unsigned int value;
+ const char *name;
+};
+
+static const struct fb_value_name fb_type_names[] = {
+ { FB_TYPE_PACKED_PIXELS, "Packed Pixels" },
+ { FB_TYPE_PLANES, "Non Interleaved Planes" },
+ { FB_TYPE_INTERLEAVED_PLANES, "Interleaved Planes" },
+ { FB_TYPE_TEXT, "Text/Attributes" },
+ { FB_TYPE_VGA_PLANES, "EGA/VGA Planes" },
+};
+
+static const struct fb_value_name fb_visual_names[] = {
+ { FB_VISUAL_MONO01, "Monochrome (white 0, black 1)" },
+ { FB_VISUAL_MONO10, "Monochrome (white 1, black 0)" },
+ { FB_VISUAL_TRUECOLOR, "True Color" },
+ { FB_VISUAL_PSEUDOCOLOR, "Pseudo Color" },
+ { FB_VISUAL_DIRECTCOLOR, "Direct Color" },
+ { FB_VISUAL_STATIC_PSEUDOCOLOR, "Pseudo Color (read-only)" },
+};
+
+static const struct fb_value_name fb_accel_names[] = {
+ { FB_ACCEL_NONE, "no hardware accelerator" },
+ { FB_ACCEL_ATARIBLITT, "Atari Blitter" },
+ { FB_ACCEL_AMIGABLITT, "Amiga Blitter" },
+ { FB_ACCEL_S3_TRIO64, "Cybervision64 (S3 Trio64)" },
+ { FB_ACCEL_NCR_77C32BLT, "RetinaZ3 (NCR 77C32BLT)" },
+ { FB_ACCEL_S3_VIRGE, "Cybervision64/3D (S3 ViRGE)" },
+ { FB_ACCEL_ATI_MACH64GX, "ATI Mach 64GX family" },
+ { FB_ACCEL_DEC_TGA, "DEC 21030 TGA" },
+ { FB_ACCEL_ATI_MACH64CT, "ATI Mach 64CT family" },
+ { FB_ACCEL_ATI_MACH64VT, "ATI Mach 64CT family VT class" },
+ { FB_ACCEL_ATI_MACH64GT, "ATI Mach 64CT family GT class" },
+ { FB_ACCEL_SUN_CREATOR, "Sun Creator/Creator3D" },
+ { FB_ACCEL_SUN_CGSIX, "Sun cg6" },
+ { FB_ACCEL_SUN_LEO, "Sun leo/zx" },
+ { FB_ACCEL_IMS_TWINTURBO, "IMS Twin Turbo" },
+ { FB_ACCEL_3DLABS_PERMEDIA2, "3Dlabs Permedia 2" },
+ { FB_ACCEL_MATROX_MGA2064W, "Matrox MGA2064W (Millenium)" },
+ { FB_ACCEL_MATROX_MGA1064SG, "Matrox MGA1064SG (Mystique)" },
+ { FB_ACCEL_MATROX_MGA2164W, "Matrox MGA2164W (Millenium II)" },
+ { FB_ACCEL_MATROX_MGA2164W_AGP, "Matrox MGA2164W (Millenium II)" },
+ { FB_ACCEL_MATROX_MGAG100, "Matrox G100 (Productiva G100)" },
+ { FB_ACCEL_MATROX_MGAG200, "Matrox G200 (Myst, Mill, ...)" },
+ { FB_ACCEL_SUN_CG14, "Sun cgfourteen" },
+ { FB_ACCEL_SUN_BWTWO, "Sun bwtwo" },
+ { FB_ACCEL_SUN_CGTHREE, "Sun cgthree" },
+ { FB_ACCEL_SUN_TCX, "Sun tcx" },
+ { FB_ACCEL_MATROX_MGAG400, "Matrox G400" },
+ { FB_ACCEL_NV3, "nVidia RIVA 128" },
+ { FB_ACCEL_NV4, "nVidia RIVA TNT" },
+ { FB_ACCEL_NV5, "nVidia RIVA TNT2" },
+ { FB_ACCEL_CT_6555x, "C&T 6555x" },
+ { FB_ACCEL_3DFX_BANSHEE, "3Dfx Banshee" },
+ { FB_ACCEL_ATI_RAGE128, "ATI Rage128 family" },
+ { FB_ACCEL_IGS_CYBER2000, "CyberPro 2000" },
+ { FB_ACCEL_IGS_CYBER2010, "CyberPro 2010" },
+ { FB_ACCEL_IGS_CYBER5000, "CyberPro 5000" },
+ { FB_ACCEL_SIS_GLAMOUR, "SiS 300/630/540" },
+ { FB_ACCEL_3DLABS_PERMEDIA3, "3Dlabs Permedia 3" },
+ { FB_ACCEL_ATI_RADEON, "ATI Radeon family" },
+ { FB_ACCEL_I810, "Intel 810/815" },
+ { FB_ACCEL_SIS_GLAMOUR_2, "SiS 315, 650, 740" },
+ { FB_ACCEL_SIS_XABRE, "SiS 330 (\"Xabre\")" },
+ { FB_ACCEL_I830, "Intel 830M/845G/85x/865G" },
+ { FB_ACCEL_NV_10, "nVidia Arch 10" },
+ { FB_ACCEL_NV_20, "nVidia Arch 20" },
+ { FB_ACCEL_NV_30, "nVidia Arch 30" },
+ { FB_ACCEL_NV_40, "nVidia Arch 40" },
+ { FB_ACCEL_XGI_VOLARI_V, "XGI Volari V3XT, V5, V8" },
+ { FB_ACCEL_XGI_VOLARI_Z, "XGI Volari Z7" },
+ { FB_ACCEL_OMAP1610, "TI OMAP16xx" },
+ { FB_ACCEL_TRIDENT_TGUI, "Trident TGUI" },
+ { FB_ACCEL_TRIDENT_3DIMAGE, "Trident 3DImage" },
+ { FB_ACCEL_TRIDENT_BLADE3D, "Trident Blade3D" },
+ { FB_ACCEL_TRIDENT_BLADEXP, "Trident BladeXP" },
+ { FB_ACCEL_CIRRUS_ALPINE, "Cirrus Logic 543x/544x/5480" },
+ { FB_ACCEL_NEOMAGIC_NM2070, "NeoMagic NM2070" },
+ { FB_ACCEL_NEOMAGIC_NM2090, "NeoMagic NM2090" },
+ { FB_ACCEL_NEOMAGIC_NM2093, "NeoMagic NM2093" },
+ { FB_ACCEL_NEOMAGIC_NM2097, "NeoMagic NM2097" },
+ { FB_ACCEL_NEOMAGIC_NM2160, "NeoMagic NM2160" },
+ { FB_ACCEL_NEOMAGIC_NM2200, "NeoMagic NM2200" },
+ { FB_ACCEL_NEOMAGIC_NM2230, "NeoMagic NM2230" },
+ { FB_ACCEL_NEOMAGIC_NM2360, "NeoMagic NM2360" },
+ { FB_ACCEL_NEOMAGIC_NM2380, "NeoMagic NM2380" },
+ { FB_ACCEL_SAVAGE4, "S3 Savage4" },
+ { FB_ACCEL_SAVAGE3D, "S3 Savage3D" },
+ { FB_ACCEL_SAVAGE3D_MV, "S3 Savage3D-MV" },
+ { FB_ACCEL_SAVAGE2000, "S3 Savage2000" },
+ { FB_ACCEL_SAVAGE_MX_MV, "S3 Savage/MX-MV" },
+ { FB_ACCEL_SAVAGE_MX, "S3 Savage/MX" },
+ { FB_ACCEL_SAVAGE_IX_MV, "S3 Savage/IX-MV" },
+ { FB_ACCEL_SAVAGE_IX, "S3 Savage/IX" },
+ { FB_ACCEL_PROSAVAGE_PM, "S3 ProSavage PM133" },
+ { FB_ACCEL_PROSAVAGE_KM, "S3 ProSavage KM133" },
+ { FB_ACCEL_S3TWISTER_P, "S3 Twister" },
+ { FB_ACCEL_S3TWISTER_K, "S3 TwisterK" },
+ { FB_ACCEL_SUPERSAVAGE, "S3 Supersavage" },
+ { FB_ACCEL_PROSAVAGE_DDR, "S3 ProSavage DDR" },
+ { FB_ACCEL_PROSAVAGE_DDRK, "S3 ProSavage DDR-K" },
+};
+
+static const char *fb_value_name(const struct fb_value_name *names,
+ unsigned int size, unsigned int value)
+{
+ unsigned int i;
+
+ for (i = 0; i < size; ++i) {
+ if (names[i].value == value)
+ return names[i].name;
+ }
+
+ return "Unknown";
+}
+
+static const char *fb_type_name(unsigned int type)
+{
+ return fb_value_name(fb_type_names, ARRAY_SIZE(fb_type_names), type);
+}
+
+static const char *fb_visual_name(unsigned int visual)
+{
+ return fb_value_name(fb_visual_names, ARRAY_SIZE(fb_visual_names), visual);
+}
+
+static const char *fb_accel_name(unsigned int accel)
+{
+ return fb_value_name(fb_accel_names, ARRAY_SIZE(fb_accel_names), accel);
+}
+
+/*
+ * fb_print_fix - Print fixed screen information
+ * @dev: FB device
+ * @var: fixed screen information
+ */
+static void fb_print_fix(struct device *dev __attribute__((__unused__)),
+ struct fb_fix_screeninfo *fix)
+{
+ printf("--- Fixed screen info ---\n");
+ printf(" Type:\t\t%s\n", fb_type_name(fix->type));
+ printf(" Visual:\t%s\n", fb_visual_name(fix->visual));
+ printf(" Chip/card:\t%s\n", fb_accel_name(fix->accel));
+
+ printf(" Memory:\t%u bytes @0x%08lx\n", fix->smem_len,
+ fix->smem_start);
+
+ if (fix->xpanstep == 0)
+ printf(" X Pan:\t\tUnsupported\n");
+ else
+ printf(" X Pan Step:\t%u\n", fix->xpanstep);
+
+ if (fix->ypanstep == 0)
+ printf(" Y Pan:\t\tUnsupported\n");
+ else
+ printf(" Y Pan Step:\t%u\n", fix->ypanstep);
+
+ printf(" Line Length:\t%u bytes\n", fix->line_length);
+}
+
+/*
+ * fb_print_var - Print fixed screen information
+ * @dev: FB device
+ * @var: variable screen information
+ */
+static void fb_print_var(struct device *dev, struct fb_var_screeninfo *var)
+{
+ unsigned int i;
+
+ printf("--- Variable screen info ---\n");
+ printf(" Resolution:\t\t%ux%u\n", var->xres, var->yres);
+ printf(" Virtual Resolution:\t%ux%u\n", var->xres_virtual,
+ var->yres_virtual);
+ printf(" X/Y Offset:\t\t(%u,%u)\n", var->xoffset, var->yoffset);
+ printf(" Size:\t\t\t%umm x %umm\n", var->width, var->height);
+
+ if (dev->fix_info.visual == FB_VISUAL_TRUECOLOR) {
+ printf(" Pixel organization:\t");
+ for (i = var->bits_per_pixel - 1; i < var->bits_per_pixel; --i) {
+ if (var->red.offset <= i && var->red.offset + var->red.length > i)
+ printf("R");
+ else if (var->green.offset <= i && var->green.offset + var->green.length > i)
+ printf("G");
+ else if (var->blue.offset <= i && var->blue.offset + var->green.length > i)
+ printf("B");
+ else if (var->transp.offset <= i && var->transp.offset + var->transp.length > i)
+ printf("A");
+ }
+ printf("\n (%u bits per pixel)\t", var->bits_per_pixel);
+ for (i = var->bits_per_pixel - 1; i < var->bits_per_pixel; --i) {
+ if (var->red.offset <= i &&
+ var->red.offset + var->red.length > i)
+ printf("%u", var->red.msb_right ?
+ var->red.offset + var->red.length - 1 - i :
+ i - var->red.offset);
+ else if (var->green.offset <= i &&
+ var->green.offset + var->green.length > i)
+ printf("%u", var->green.msb_right ?
+ var->green.offset + var->green.length - 1 - i :
+ i - var->green.offset);
+ else if (var->blue.offset <= i &&
+ var->blue.offset + var->green.length > i)
+ printf("%u", var->blue.msb_right ?
+ var->blue.offset + var->blue.length - 1 - i :
+ i - var->blue.offset);
+ else if (var->transp.offset <= i &&
+ var->transp.offset + var->transp.length > i)
+ printf("%u", var->transp.msb_right ?
+ var->transp.offset + var->transp.length - 1 - i :
+ i - var->transp.offset);
+ }
+ printf("\n");
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Memory mapping
+ */
+
+/*
+ * fb_map_memory - Map the frame buffer memory to userspace
+ * @dev: FB device
+ */
+static int fb_map_memory(struct device *dev)
+{
+ void *mem;
+
+ mem = mmap(NULL, dev->fix_info.smem_len, PROT_READ | PROT_WRITE,
+ MAP_SHARED, dev->fd, 0);
+ if (mem == MAP_FAILED) {
+ printf("Error: FB memory map failed: %s (%d)\n",
+ strerror(errno), errno);
+ return -1;
+ }
+
+ dev->mem = mem;
+ return 0;
+}
+
+/*
+ * fb_unmap_memory - Unmap the frame buffer memory from userspace
+ * @dev: FB device
+ */
+static void fb_unmap_memory(struct device *dev)
+{
+ if (dev->mem == MAP_FAILED)
+ return;
+
+ munmap(dev->mem, dev->fix_info.smem_len);
+}
+
+/* -----------------------------------------------------------------------------
+ * Open/close
+ */
+
+/*
+ * fb_open - Open a frame buffer device
+ * @dev: FB device
+ * @devname: FB device node name and path
+ *
+ * Open the FB devide referenced by devname. Retrieve fixed and variable screen
+ * information, map the frame buffer memory and fill the dev structure.
+ */
+static int fb_open(struct device *dev, const char *devname)
+{
+ int ret;
+
+ memset(dev, 0, sizeof *dev);
+ dev->fd = -1;
+ dev->mem = MAP_FAILED;
+
+ dev->fd = open(devname, O_RDWR);
+ if (dev->fd < 0) {
+ printf("Error opening device %s: %d.\n", devname, errno);
+ return dev->fd;
+ }
+
+ ret = ioctl(dev->fd, FBIOGET_FSCREENINFO, &dev->fix_info);
+ if (ret < 0) {
+ printf("Error opening device %s: unable to get fixed screen "
+ "info.\n", devname);
+ close(dev->fd);
+ return ret;
+ }
+
+ ret = ioctl(dev->fd, FBIOGET_VSCREENINFO, &dev->var_info);
+ if (ret < 0) {
+ printf("Error opening device %s: unable to get variable screen "
+ "info.\n", devname);
+ close(dev->fd);
+ return ret;
+ }
+
+ printf("Device %s opened: %s\n\n", devname, dev->fix_info.id);
+ fb_print_fix(dev, &dev->fix_info);
+ printf("\n");
+ fb_print_var(dev, &dev->var_info);
+ printf("\n");
+
+ ret = fb_map_memory(dev);
+ if (ret < 0) {
+ close(dev->fd);
+ return ret;
+ }
+
+ printf("FB memory mapped at %p\n", dev->mem);
+ return 0;
+}
+
+/*
+ * fb_close - Close a frame buffer device
+ * @dev: FB device
+ *
+ * Close a frame buffer device previously opened by fb_open().
+ */
+static void fb_close(struct device *dev)
+{
+ fb_unmap_memory(dev);
+ close(dev->fd);
+}
+
+/* -----------------------------------------------------------------------------
+ * Blanking and sync
+ */
+
+/*
+ * fb_blank - Control screen blanking
+ * @dev: FB device
+ * @blank: Blanking state
+ *
+ * Set the frame buffer screen blanking state. Acceptable values for the blank
+ * parameter are
+ *
+ * FB_BLANK_UNBLANK Blanking off, screen active
+ * FB_BLANK_NORMAL Blanked, HSync on, VSync on
+ * FB_BLANK_VSYNC_SUSPEND Blanked, HSync on, VSync off
+ * FB_BLANK_HSYNC_SUSPEND Blanked, HSync off, VSync on
+ * FB_BLANK_POWERDOWN Blanked, HSync off, VSync off
+ */
+static int fb_blank(struct device *dev, int blank)
+{
+ int ret;
+
+ ret = ioctl(dev->fd, FBIOBLANK, blank);
+ if (ret < 0) {
+ printf("Error: blank failed: %s (%d)\n", strerror(errno), errno);
+ return ret;
+ }
+
+ return 0;
+}
+
+/*
+ * fb_wait_for_vsync - Wait for vsync
+ * @dev: FB device
+ * @screen: Screen number
+ *
+ * Unblank the screen to make sure vsync events are generated and wait for 1000
+ * 1000 vsync events on the given screen. Print the average refresh rate when
+ * done.
+ */
+static int fb_wait_for_vsync(struct device *dev, unsigned int screen)
+{
+ struct timespec start, end;
+ unsigned int i;
+ double fps;
+ int ret;
+
+ /* Can't wait for vsync if the displayed is blanked. */
+ fb_blank(dev, FB_BLANK_UNBLANK);
+
+ printf("waiting for 1000 vsync events... ");
+ fflush(stdout);
+
+ clock_gettime(CLOCK_MONOTONIC, &start);
+
+ for (i = 0; i < 1000; ++i) {
+ ret = ioctl(dev->fd, FBIO_WAITFORVSYNC, &screen);
+ if (ret < 0) {
+ printf("\nError: wait for vsync failed: %s (%d)\n",
+ strerror(errno), errno);
+ return ret;
+ }
+ }
+
+ clock_gettime(CLOCK_MONOTONIC, &end);
+
+ end.tv_sec -= start.tv_sec;
+ end.tv_nsec -= start.tv_nsec;
+ if (end.tv_nsec < 0) {
+ end.tv_sec--;
+ end.tv_nsec += 1000000000;
+ }
+
+ fps = i / (end.tv_sec + end.tv_nsec / 1000000000.);
+
+ printf("done\n");
+ printf("%u vsync interrupts in %lu.%06lu s, %f Hz\n",
+ i, end.tv_sec, end.tv_nsec / 1000, fps);
+
+ return 0;
+}
+
+/* -----------------------------------------------------------------------------
+ * Resolution and pan
+ */
+
+/*
+ * fb_set_format - Set the frame buffer pixel format
+ * @dev: FB device
+ * @bpp: Bits per pixel
+ */
+static int fb_set_format(struct device *dev, unsigned int bpp)
+{
+ struct fb_var_screeninfo var_info;
+ int ret;
+
+ var_info = dev->var_info;
+
+ var_info.bits_per_pixel = bpp;
+ var_info.activate = FB_ACTIVATE_NOW;
+
+ ret = ioctl(dev->fd, FBIOPUT_VSCREENINFO, &var_info);
+ if (ret < 0) {
+ printf("Error: set format failed: %s (%d)\n",
+ strerror(errno), errno);
+ return ret;
+ }
+
+ dev->var_info = var_info;
+
+ printf("Format set to %u bits per pixel\n\n",
+ var_info.bits_per_pixel);
+
+ fb_print_var(dev, &var_info);
+
+ return 0;
+}
+
+/*
+ * fb_set_resolution - Set the frame buffer real and virtual resolutions
+ * @dev: FB device
+ * @xres: Horizontal resolution
+ * @yres: Vertical resolution
+ * @xres_virtual: Horizontal virtual resolution
+ * @yres_virtual: Vertical virtual resolution
+ *
+ * Modify the real and virtual resolutions of the frame buffer to (xres, yres)
+ * and (xres_virtual, yres_virtual). The real or virtual resolution can be kept
+ * unchanged by setting its value to (-1, -1).
+ */
+static int fb_set_resolution(struct device *dev, int xres, int yres,
+ int xres_virtual, int yres_virtual)
+{
+ struct fb_var_screeninfo var_info;
+ int ret;
+
+ var_info = dev->var_info;
+
+ if (xres != -1 && yres != -1 ) {
+ var_info.xres = xres;
+ var_info.yres = yres;
+ }
+
+ if (xres_virtual != -1 && yres_virtual != -1 ) {
+ var_info.xres_virtual = xres_virtual;
+ var_info.yres_virtual = yres_virtual;
+ }
+
+ printf("Setting resolution to %ux%u (virtual %ux%u)\n",
+ var_info.xres, var_info.yres,
+ var_info.xres_virtual, var_info.yres_virtual);
+
+ var_info.bits_per_pixel = 16;
+ var_info.activate = FB_ACTIVATE_NOW;
+
+ ret = ioctl(dev->fd, FBIOPUT_VSCREENINFO, &var_info);
+ if (ret < 0) {
+ printf("Error: set resolution failed: %s (%d)\n",
+ strerror(errno), errno);
+ return ret;
+ }
+
+ dev->var_info = var_info;
+
+ printf("Resolution set to %ux%u (virtual %ux%u)\n\n",
+ var_info.xres, var_info.yres,
+ var_info.xres_virtual, var_info.yres_virtual);
+
+ fb_print_var(dev, &var_info);
+
+ return 0;
+}
+
+/*
+ * fb_pan - Pan the display
+ * @dev: FB device
+ * @x: Horizontal offset
+ * @y: Vertical offset
+ *
+ * Pan the display to set the virtual point (x, y) on the top left corner of the
+ * screen.
+ */
+static int fb_pan(struct device *dev, unsigned int x, unsigned int y)
+{
+ struct fb_var_screeninfo var_info;
+ int ret;
+
+ memset(&var_info, 0, sizeof var_info);
+ var_info.xoffset = x;
+ var_info.yoffset = y;
+
+ ret = ioctl(dev->fd, FBIOPAN_DISPLAY, &var_info);
+ if (ret < 0) {
+ printf("Error: pan failed: %s (%d)\n", strerror(errno), errno);
+ return ret;
+ }
+
+ dev->var_info.xoffset = var_info.xoffset;
+ dev->var_info.yoffset = var_info.yoffset;
+
+ return 0;
+}
+
+/* -----------------------------------------------------------------------------
+ * Test pattern
+ */
+
+#define FB_MAKE_COLOR(var, r, g, b) \
+ ((((r) >> (8 - (var)->red.length)) << (var)->red.offset) | \
+ (((g) >> (8 - (var)->green.length)) << (var)->green.offset) | \
+ (((b) >> (8 - (var)->blue.length)) << (var)->blue.offset))
+
+static void
+fb_fill_rgb16(struct device *dev, unsigned int xoffset, unsigned int yoffset,
+ unsigned int xres, unsigned int yres)
+{
+ const uint16_t colors_top[] = {
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 192), /* grey */
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 0), /* yellow */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 0), /* green */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 0), /* red */
+ FB_MAKE_COLOR(&dev->var_info, 0, 0, 192), /* blue */
+ };
+ const uint16_t colors_middle[] = {
+ FB_MAKE_COLOR(&dev->var_info, 0, 0, 192), /* blue */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 192), /* grey */
+ };
+ const uint16_t colors_bottom[] = {
+ FB_MAKE_COLOR(&dev->var_info, 0, 33, 76), /* in-phase */
+ FB_MAKE_COLOR(&dev->var_info, 255, 255, 255), /* super white */
+ FB_MAKE_COLOR(&dev->var_info, 50, 0, 106), /* quadrature */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 9, 9, 9), /* 3.5% */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* 7.5% */
+ FB_MAKE_COLOR(&dev->var_info, 29, 29, 29), /* 11.5% */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ };
+ void *mem = dev->mem + dev->fix_info.line_length * yoffset
+ + xoffset * dev->var_info.bits_per_pixel / 8;
+ unsigned int x;
+ unsigned int y;
+
+ for (y = 0; y < yres * 6 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((uint16_t *)mem)[x] = colors_top[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres * 7 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((uint16_t *)mem)[x] = colors_middle[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres; ++y) {
+ for (x = 0; x < xres * 5 / 7; ++x)
+ ((uint16_t *)mem)[x] =
+ colors_bottom[x * 4 / (xres * 5 / 7)];
+ for (; x < xres * 6 / 7; ++x)
+ ((uint16_t *)mem)[x] =
+ colors_bottom[(x - xres * 5 / 7) * 3
+ / (xres / 7) + 4];
+ for (; x < xres; ++x)
+ ((uint16_t *)mem)[x] = colors_bottom[7];
+ mem += dev->fix_info.line_length;
+ }
+}
+
+struct fb_color24 {
+ unsigned int value:24;
+} __attribute__((__packed__));
+
+#define FB_MAKE_COLOR24(var, r, g, b) \
+ { .value = FB_MAKE_COLOR(var, r, g, b) }
+
+static void
+fb_fill_rgb24(struct device *dev, unsigned int xoffset, unsigned int yoffset,
+ unsigned int xres, unsigned int yres)
+{
+ const struct fb_color24 colors_top[] = {
+ FB_MAKE_COLOR24(&dev->var_info, 192, 192, 192), /* grey */
+ FB_MAKE_COLOR24(&dev->var_info, 192, 192, 0), /* yellow */
+ FB_MAKE_COLOR24(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR24(&dev->var_info, 0, 192, 0), /* green */
+ FB_MAKE_COLOR24(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR24(&dev->var_info, 192, 0, 0), /* red */
+ FB_MAKE_COLOR24(&dev->var_info, 0, 0, 192), /* blue */
+ };
+ const struct fb_color24 colors_middle[] = {
+ FB_MAKE_COLOR24(&dev->var_info, 0, 0, 192), /* blue */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR24(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR24(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR24(&dev->var_info, 192, 192, 192), /* grey */
+ };
+ const struct fb_color24 colors_bottom[] = {
+ FB_MAKE_COLOR24(&dev->var_info, 0, 33, 76), /* in-phase */
+ FB_MAKE_COLOR24(&dev->var_info, 255, 255, 255), /* super white */
+ FB_MAKE_COLOR24(&dev->var_info, 50, 0, 106), /* quadrature */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR24(&dev->var_info, 9, 9, 9), /* 3.5% */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* 7.5% */
+ FB_MAKE_COLOR24(&dev->var_info, 29, 29, 29), /* 11.5% */
+ FB_MAKE_COLOR24(&dev->var_info, 19, 19, 19), /* black */
+ };
+ void *mem = dev->mem + dev->fix_info.line_length * yoffset
+ + xoffset * dev->var_info.bits_per_pixel / 8;
+ unsigned int x;
+ unsigned int y;
+
+ for (y = 0; y < yres * 6 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((struct fb_color24 *)mem)[x] =
+ colors_top[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres * 7 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((struct fb_color24 *)mem)[x] =
+ colors_middle[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres; ++y) {
+ for (x = 0; x < xres * 5 / 7; ++x)
+ ((struct fb_color24 *)mem)[x] =
+ colors_bottom[x * 4 / (xres * 5 / 7)];
+ for (; x < xres * 6 / 7; ++x)
+ ((struct fb_color24 *)mem)[x] =
+ colors_bottom[(x - xres * 5 / 7) * 3
+ / (xres / 7) + 4];
+ for (; x < xres; ++x)
+ ((struct fb_color24 *)mem)[x] = colors_bottom[7];
+ mem += dev->fix_info.line_length;
+ }
+}
+
+static void
+fb_fill_rgb32(struct device *dev, unsigned int xoffset, unsigned int yoffset,
+ unsigned int xres, unsigned int yres)
+{
+ const uint32_t colors_top[] = {
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 192), /* grey */
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 0), /* yellow */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 0), /* green */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 0), /* red */
+ FB_MAKE_COLOR(&dev->var_info, 0, 0, 192), /* blue */
+ };
+ const uint32_t colors_middle[] = {
+ FB_MAKE_COLOR(&dev->var_info, 0, 0, 192), /* blue */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 192, 0, 192), /* magenta */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 0, 192, 192), /* cyan */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 192, 192, 192), /* grey */
+ };
+ const uint32_t colors_bottom[] = {
+ FB_MAKE_COLOR(&dev->var_info, 0, 33, 76), /* in-phase */
+ FB_MAKE_COLOR(&dev->var_info, 255, 255, 255), /* super white */
+ FB_MAKE_COLOR(&dev->var_info, 50, 0, 106), /* quadrature */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ FB_MAKE_COLOR(&dev->var_info, 9, 9, 9), /* 3.5% */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* 7.5% */
+ FB_MAKE_COLOR(&dev->var_info, 29, 29, 29), /* 11.5% */
+ FB_MAKE_COLOR(&dev->var_info, 19, 19, 19), /* black */
+ };
+ void *mem = dev->mem + dev->fix_info.line_length * yoffset
+ + xoffset * dev->var_info.bits_per_pixel / 8;
+ unsigned int x;
+ unsigned int y;
+
+ for (y = 0; y < yres * 6 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((uint32_t *)mem)[x] = colors_top[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres * 7 / 9; ++y) {
+ for (x = 0; x < xres; ++x)
+ ((uint32_t *)mem)[x] = colors_middle[x * 7 / xres];
+ mem += dev->fix_info.line_length;
+ }
+
+ for (; y < yres; ++y) {
+ for (x = 0; x < xres * 5 / 7; ++x)
+ ((uint32_t *)mem)[x] =
+ colors_bottom[x * 4 / (xres * 5 / 7)];
+ for (; x < xres * 6 / 7; ++x)
+ ((uint32_t *)mem)[x] =
+ colors_bottom[(x - xres * 5 / 7) * 3
+ / (xres / 7) + 4];
+ for (; x < xres; ++x)
+ ((uint32_t *)mem)[x] = colors_bottom[7];
+ mem += dev->fix_info.line_length;
+ }
+}
+
+/*
+ * fb_fill - Fill the frame buffer with an SMPTE test pattern
+ * @dev: FB device
+ * @mode: Fill mode
+ *
+ * Fill the display (when mode is FB_FILL_DISPLAY) or virtual frame buffer area
+ * (when mode is FB_FILL_VIRTUAL) with an SMPTE color bars pattern. Only RGB16,
+ * RGB24 and RGB32 on true color visuals are supported.
+ */
+static void fb_fill(struct device *dev, enum fb_fill_mode mode)
+{
+ unsigned int xoffset, yoffset;
+ unsigned int xres, yres;
+
+ if (dev->fix_info.visual != FB_VISUAL_TRUECOLOR) {
+ printf("Error: test pattern is only supported for true color "
+ "visuals.\n");
+ return;
+ }
+
+ printf("Filling frame buffer with SMPTE test pattern\n");
+
+ if (mode == FB_FILL_DISPLAY) {
+ xoffset = dev->var_info.xoffset;
+ yoffset = dev->var_info.yoffset;
+ xres = dev->var_info.xres;
+ yres = dev->var_info.yres;
+ } else {
+ xoffset = 0;
+ yoffset = 0;
+ xres = dev->var_info.xres_virtual;
+ yres = dev->var_info.yres_virtual;
+ }
+
+ switch (dev->var_info.bits_per_pixel) {
+ case 16:
+ return fb_fill_rgb16(dev, xoffset, yoffset, xres, yres);
+ case 24:
+ return fb_fill_rgb24(dev, xoffset, yoffset, xres, yres);
+ case 32:
+ return fb_fill_rgb32(dev, xoffset, yoffset, xres, yres);
+ default:
+ printf("Error: display depth %u bpp not supported.\n",
+ dev->var_info.bits_per_pixel);
+ break;
+ }
+}
+
+/* -----------------------------------------------------------------------------
+ * Main
+ */
+
+static void usage(const char *argv0)
+{
+ printf("Usage: %s [options] device\n", argv0);
+ printf("Supported options:\n");
+ printf("-b, --blank mode Set blanking mode\n");
+ printf("-f, --fill[=mode] Fill the frame buffer with a test pattern\n");
+ printf("-F, --format bpp Set the number of bits per pixel\n");
+ printf("-h, --help Show this help screen\n");
+ printf("-p, --pan x,y Pan the display to position (x,y)\n");
+ printf("-r, --resolution wxh Set the display resolution to width x height\n");
+ printf("-v, --virtual wxh Set the display virtual resolution to width x height\n");
+ printf("-w, --wait-vsync[=screen] Wait for VSync on the given screen\n");
+ printf("\n");
+ printf("Support fill modes are:\n");
+ printf("display Fill the displayed frame buffer only\n");
+ printf("virtual Fill the whole virtual frame buffer\n");
+ printf("Supported blanking modes are:\n");
+ printf(" off Blanking off, screen active\n");
+ printf(" on Blanked, HSync on, VSync on\n");
+ printf(" vsync Blanked, HSync on, VSync off\n");
+ printf(" hsync Blanked, HSync off, VSync on\n");
+ printf(" powerdown Blanked, HSync off, VSync off\n");
+}
+
+static struct option opts[] = {
+ {"blank", 1, 0, 'b'},
+ {"fill", 2, 0, 'f'},
+ {"format", 1, 0, 'F'},
+ {"help", 0, 0, 'h'},
+ {"pan", 1, 0, 'p'},
+ {"resolution", 1, 0, 'r'},
+ {"virtual", 1, 0, 'v'},
+ {"wait-vsync", 2, 0, 'w'},
+ {0, 0, 0, 0}
+};
+
+static int fb_blank_parse(const char *arg, int *value)
+{
+ static const struct fb_value_name names[] = {
+ { FB_BLANK_UNBLANK, "off" },
+ { FB_BLANK_NORMAL, "on" },
+ { FB_BLANK_VSYNC_SUSPEND, "vsync" },
+ { FB_BLANK_HSYNC_SUSPEND, "hsync" },
+ { FB_BLANK_POWERDOWN, "powerdown" },
+ };
+ unsigned int i;
+
+ for (i = 0; i < ARRAY_SIZE(names); ++i) {
+ if (strcmp(names[i].name, arg) == 0) {
+ *value = names[i].value;
+ return 0;
+ }
+ }
+
+ return -1;
+}
+
+static int fb_point_parse(const char *arg, unsigned int *x, unsigned int *y)
+{
+ unsigned long value;
+ char *endptr;
+
+ value = strtoul(arg, &endptr, 10);
+ if (endptr == arg || *endptr != ',')
+ return -1;
+ *x = value;
+ arg = endptr + 1;
+
+ value = strtoul(arg, &endptr, 10);
+ if (endptr == arg || *endptr != '\0')
+ return -1;
+ *y = value;
+
+ return 0;
+}
+
+static int fb_size_parse(const char *arg, int *x, int *y)
+{
+ unsigned long value;
+ char *endptr;
+
+ value = strtoul(arg, &endptr, 10);
+ if (endptr == arg || *endptr != 'x')
+ return -1;
+ *x = value;
+ arg = endptr + 1;
+
+ value = strtoul(arg, &endptr, 10);
+ if (endptr == arg || *endptr != '\0')
+ return -1;
+ *y = value;
+
+ return 0;
+}
+
+int main(int argc, char *argv[])
+{
+ struct device dev;
+ int ret;
+
+ /* Options parsing. */
+ bool do_blank = false;
+ int blank = 0;
+
+ enum fb_fill_mode fill_mode = FB_FILL_NONE;
+
+ bool do_format = false;
+ unsigned int bpp = 0;
+
+ bool do_pan = false;
+ unsigned int pan_x = 0;
+ unsigned int pan_y = 0;
+
+ bool do_resolution = false;
+ int xres = -1;
+ int yres = -1;
+ int xres_virtual = -1;
+ int yres_virtual = -1;
+
+ bool do_wait_for_vsync = false;
+ unsigned int screen = 0;
+
+ int c;
+
+ opterr = 0;
+ while ((c = getopt_long(argc, argv, "b:f::F:hp:r:v:w::", opts, NULL)) != -1) {
+
+ switch (c) {
+ case 'b':
+ do_blank = true;
+ if (fb_blank_parse(optarg, &blank) < 0) {
+ printf("Invalid blanking mode `%s'\n", optarg);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ break;
+ case 'f':
+ if (optarg == NULL)
+ fill_mode = FB_FILL_DISPLAY;
+ else if (strcmp(optarg, "display") == 0)
+ fill_mode = FB_FILL_DISPLAY;
+ else if (strcmp(optarg, "virtual") == 0)
+ fill_mode = FB_FILL_VIRTUAL;
+ else {
+ printf("Invalid fill mode `%s'\n", optarg);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ break;
+ case 'F':
+ do_format = true;
+ bpp = atoi(optarg);
+ break;
+ case 'h':
+ usage(argv[0]);
+ return 0;
+ case 'p':
+ do_pan = true;
+ if (fb_point_parse(optarg, &pan_x, &pan_y) < 0) {
+ printf("Invalid pan point `%s'\n", optarg);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ break;
+ case 'r':
+ do_resolution = true;
+ if (fb_size_parse(optarg, &xres, &yres) < 0) {
+ printf("Invalid resolution `%s'\n", optarg);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ break;
+ case 'v':
+ do_resolution = true;
+ if (fb_size_parse(optarg, &xres_virtual, &yres_virtual) < 0) {
+ printf("Invalid virtual resolution `%s'\n", optarg);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ break;
+ case 'w':
+ do_wait_for_vsync = true;
+ if (optarg)
+ screen = atoi(optarg);
+ break;
+ default:
+ printf("Invalid option -%c\n", c);
+ printf("Run %s -h for help.\n", argv[0]);
+ return 1;
+ }
+ }
+
+ if (optind >= argc) {
+ usage(argv[0]);
+ return 1;
+ }
+
+ ret = fb_open(&dev, argv[optind]);
+ if (ret < 0)
+ return 1;
+
+ if (do_blank)
+ fb_blank(&dev, blank);
+
+ if (do_format)
+ fb_set_format(&dev, bpp);
+
+ if (do_resolution)
+ fb_set_resolution(&dev, xres, yres, xres_virtual, yres_virtual);
+
+ if (fill_mode != FB_FILL_NONE)
+ fb_fill(&dev, fill_mode);
+
+ if (do_pan)
+ fb_pan(&dev, pan_x, pan_y);
+
+ if (do_wait_for_vsync)
+ fb_wait_for_vsync(&dev, screen);
+
+ fb_close(&dev);
+ return 0;
+}