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+/*
+ * V4L2 Codec decoding example application
+ * Kamil Debski <k.debski@samsung.com>
+ *
+ * Framebuffer operations header file
+ *
+ * Copyright 2012 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#ifndef INCLUDE_FB_H
+#define INCLUDE_FB_H
+
+/* Open and mmap frame buffer. Also read its properties */
+int fb_open(struct instance *i, char *name);
+/* Unmap and close the framebuffer */
+void fb_close(struct instance *i);
+/* Set virtual y offset of the frame buffer, this is used for vsync
+ * synchronisation */
+int fb_set_virt_y_offset(struct instance *i, int yoffs);
+/* Wait for vsync synchronisation */
+int fb_wait_for_vsync(struct instance *i);
+
+#endif /* INCLUDE_FB_H */
+