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/*
* V4L2 Codec decoding example application
* Kamil Debski <k.debski@samsung.com>
*
* Framebuffer operations header file
*
* Copyright 2012 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef INCLUDE_FB_H
#define INCLUDE_FB_H
/* Open and mmap frame buffer. Also read its properties */
int fb_open(struct instance *i, char *name);
/* Unmap and close the framebuffer */
void fb_close(struct instance *i);
/* Set virtual y offset of the frame buffer, this is used for vsync
* synchronisation */
int fb_set_virt_y_offset(struct instance *i, int yoffs);
/* Wait for vsync synchronisation */
int fb_wait_for_vsync(struct instance *i);
#endif /* INCLUDE_FB_H */
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