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authorDaniel Scally <dan.scally@ideasonboard.com>2023-01-10 11:58:04 +0000
committerDaniel Scally <dan.scally@ideasonboard.com>2023-01-16 13:10:16 +0000
commit4d9897c5aa5376f89e0d5ed1534536f680939e0d (patch)
tree9d2f1ecb449d218849831279f776121e987bd755 /lib/v4l2-source.c
parent3f6aee6a13233e9ffcbb133ab9490aead7e2ced3 (diff)
lib: Add video_source_type enumeration
Add an enum to struct video_source that details the type of source we're dealing with. This will be used to make decisions about buffer allocation and handling in a more explicit way. Use the video_source_type associated with a video_source to decide on the appropriate allocation function and buffer handler at stream on time. This is a more explicit method than relying on the presence of the .alloc_buffers op and allows more flexibility. Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Signed-off-by: Daniel Scally <dan.scally@ideasonboard.com>
Diffstat (limited to 'lib/v4l2-source.c')
-rw-r--r--lib/v4l2-source.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/lib/v4l2-source.c b/lib/v4l2-source.c
index 8cb9aef..22fe3da 100644
--- a/lib/v4l2-source.c
+++ b/lib/v4l2-source.c
@@ -170,6 +170,7 @@ struct video_source *v4l2_video_source_create(const char *devname)
memset(src, 0, sizeof *src);
src->src.ops = &v4l2_source_ops;
+ src->src.type = VIDEO_SOURCE_DMABUF;
src->vdev = v4l2_open(devname);
if (!src->vdev) {